Web 2.0 Article Groups

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This is a place for us to look for (and organize) links between your different topics so you can more easily collaborate and share resources in a useful way. This doesn't take the place of your formal group assignments (A, B, C, D, E, F). It is a work in progress, and we'll talk about it more in class...

[edit] Groups by media/technology focus

Digital Storytelling

  • Sara D - Digital Storytelling at the University Level: An analysis of how digital storytelling can enhance university level courses, with a special focus on humanities courses
  • Ana L - Using Digital Storytelling to Introduce/Explain Mathematical Concepts
  • Jenifer A - Digital Storytelling: Purposes in Secondary Education (High School)
  • Juli D - Digital Storytelling in Public Libraries

Gaming

  • Brent D - Gaming in the high school classroom: successful use of electronic games as a learning tool
  • Jennifer M - Collaborative Gaming in Public Libraries
  • Natalie M - The role that gaming within libraries can play to help bring them back to the library

Blogs

  • Shannon - How Libraries Use Blogs to Market Their Services
  • Penny F - How a school media center uses book blogs in an effort to engage young readers
  • Danielle W - Blogging in Elementary Schools

Morning Shows (& Media Production)

  • Brooke D - Elementary School Morning Shows
  • Candice V - Morning Shows in High Schools
  • Rachel G - Media Production in Elementary Schools

Web 2.0/Library 2.0

  • Jeannie D - An analysis of Georgia Tech's use of Library 2.0 technologies within their Library
  • Roberta B - Using Web 2.0 to Lure Middle School Students to the Library
  • LaToya D - Web 2.0 and Public Libraries
  • Katherine W - Archives that use web 2.0 and the usefulness of the technology to researchers
  • Kelly B - How XML can help libraries organize nontraditional collections
  • Alexia D - The use of folksonomy in museums illustrated by the Steve.Museum project
  • Nicole D - Utilizing the "Third Place": The Role of Second Life in Learning

Wikis

  • Barbara W - The Controversy about the use of Wiki's in Public High Schools
  • Arielle P - Wikis in Elementary through High Schools

Podcasts

  • Kyleen K - Podcasts, Public Libraries, and Young Adults
  • Rebecca M - Podcasting and Digital Storytelling in High School Classrooms and School Libraries

[edit] Groups by institutional focus (Tentative Groupings)

Elementary School Classrooms

  • Brooke D - Elementary School Morning Shows
  • Rachel G - Media Production in Elementary Schools
  • Arielle P - Wikis in Elementary through High Schools

Middle and/or High School Classrooms

  • Brent D - Gaming in the high school classroom: successful use of electronic games as a learning tool
  • Jenifer A - Digital Storytelling: Purposes in Secondary Education
  • Rebecca M - Podcasting and Digital Storytelling in High School Classrooms and School Libraries
  • Candice V - Morning Shows in High Schools
  • Barbara W - The Controversy about the use of Wiki's in Public High Schools
  • Ana L - Using Digital Storytelling to Introduce/Explain Mathematical Concepts
  • Candice V - Morning Shows in High Schools

School Media Centers

  • Penny F - How a school media center uses book blogs in an effort to engage young readers
  • Roberta B - Using Web 2.0 to Lure Middle School Students to the Library

Public Libraries

  • Juli D - Digital Storytelling in Public Libraries
  • Jennifer M - Collaborative Gaming in Public Libraries
  • LaToya D - Web 2.0 and Public Libraries
  • Kyleen K - Podcasts, Public Libraries, and Young Adults
  • Natalie M (maybe in this group?) - The role that gaming within libraries can play to help bring them back to the library
  • Danielle W - Web 2.0 Article: Blogging in Public Libraries - how public libraries are using blogging to promote literature and encourage reading with children and young adults.

Libraries (Other)

  • Kelly B - How XML can help libraries organize nontraditional collections
  • Shannon - How Libraries Use Blogs to Market Their Services
  • Jeannie D - An analysis of Georgia Tech's use of Library 2.0 technologies within their Library

Other Institutions and Contexts

  • Katherine W - Archives that use web 2.0 and the usefulness of the technology to researchers
  • Alexia D - The use of folksonomy in museums illustrated by the Steve.Museum project
  • Nicole D - Utilizing the "Third Place": The Role of Second Life in Learning
  • Sara D - Digital Storytelling at the University Level: An analysis of how digital storytelling can enhance university level courses, with a special focus on humanities courses